﻿using System;

namespace Valve.VR
{
	// Token: 0x020007D7 RID: 2007
	public struct HmdColor_t
	{
		// Token: 0x04002DC5 RID: 11717
		public float r;

		// Token: 0x04002DC6 RID: 11718
		public float g;

		// Token: 0x04002DC7 RID: 11719
		public float b;

		// Token: 0x04002DC8 RID: 11720
		public float a;
	}
}
